4. Vengeance and Victory
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In the wake of the attack Intellect Defense and the loss of Prof. Cloward, Todd Ticket and his friends fight the growing demands of BioMech's evil influence without the mechanical, financial, or emotional support necessary to exact justice... or revenge.
He tries to get jobs with some of the other big science companies in town but without any degrees he is unable to prove that he knows what he knows! Once again, he’s labeled as being a ‘big, dumb’ ex-steel worker who can’t compete in the science world… even though he’s probably smarter than most of the people who are doing the hiring!
Trying hard to keep up her good fight after loosing her mentor, Prof. Cloward, Marla begins to try to find money from other companies to help re-set up Intellect Defense on her own. The President of Sundown Inc. is anxious to meet her but he is first approached by a mysterious military contact (of the ReinForcers) who tells him to not get involved in what’s going on. They warn him that he would be jeopardizing a big government sting operation. He complies and when Marla approaches him he has no choice but to turn her down. Angered, she leaves, determined to do it all on her own. The President of Sundown Inc. feels very bad… especially since his company is set up to help other companies that may, hopefully, create more good super heroes!
He tries to get jobs with some of the other big science companies in town but without any degrees he is unable to prove that he knows what he knows! Once again, he’s labeled as being a ‘big, dumb’ ex-steel worker who can’t compete in the science world… even though he’s probably smarter than most of the people who are doing the hiring!
Trying hard to keep up her good fight after loosing her mentor, Prof. Cloward, Marla begins to try to find money from other companies to help re-set up Intellect Defense on her own. The President of Sundown Inc. is anxious to meet her but he is first approached by a mysterious military contact (of the ReinForcers) who tells him to not get involved in what’s going on. They warn him that he would be jeopardizing a big government sting operation. He complies and when Marla approaches him he has no choice but to turn her down. Angered, she leaves, determined to do it all on her own. The President of Sundown Inc. feels very bad… especially since his company is set up to help other companies that may, hopefully, create more good super heroes!
Impervious
Real name: Superior Johnston
Affiliation: BioMech Temperament: Brilliant, educated, patient, charming, intelligent, resourceful, wise, organized, wealthy, and powerful. Weapons/Equipment: An entire underground, international scientific criminal empire at his disposal. Powers/Abilities: KNOWN ABILITIES are not limited to this list. Impervious likes to collect the abilities that work in his 'projects' for himself. HEAT/RADIATION EYES: Able to fire powerful blasts of heat/radiation from his eyes. Also used for telescoping/night vision. SUB-ZERO BLAST FROM HANDS: Sub-zero blasts can freeze targets, rendering them susceptible to shattering. FIRE BREATH: Flamethrowers surgically added and bonded via the ionic bond allow him to literally breathe fire. SUPER IRON LUNG: Able to breathe out a tremendous amount of wind-power, escalating nearly to hurricane level or freezing temperatures. Ability to alternate lungs allows him to simultaneously breathe in through nose and out through mouth to send a consistent amount of wind indefinitely. ARMORED SHELL SKIN: Able to create am armored shell on his skin like Shattered Shard, earning him the name Impervious. CELL REGENERATION: Quick cell regeneration allows him to quickly heal from damage and also slow his aging process. IONIC BOND SKIN: Controllable ionic bond on surface of skin allows him to hold onto/stick to surfaces. CONTROL OVER PROJECTS: Superior has an ability that allows him to ‘turn off’ his projects at will so that they cannot be used against him. |
Shattered Shard
Real name: Garret Baker
Affiliation: BioMech Temperament: Violent, quick-tempered, vengeful, unwise, rash, and vicious. Powers/Abilities: Physical body has been genetically altered into a super-strong, rubbery, jelly-like substance that is capable of bending, twisting, or altering into any form or shape. His skin has been altered to form a metallic crystalline shield when exposed to oxygen. With it he can can form any number of bladed weapons in any shape, to attack in any direction. His abilities were intended to mimic The Claw's. Preferred Strike: Dual, multiple-claw slash, one from each arm. Ruthless, vicious, and deadly - and The Claw is unable to stop him. Where did he come from? Why did he attack Intellect Defense and Todd's mentor? Where did he get his strange powers? And after his wake of destruction, where did he go? HEIGHTENED ABILITIES: Super strength/crushing ability, super grappling/lifting ability, super speed, super jump/fall, super punch/kick, armored bones,; heightened senses; some mind control and enhanced learning/processing ability. ADDITIONAL POWER RESERVOIR POTENTIAL: It takes ‘space’ within his body to hold more abilities. Superior has secretly stolen Maximus’s abilities so that he can increase he size if he needs to take on more abilities. Even his own scientists don’t know about this ability! Preferred Strike: To see an opponent actual destroy themselves with their own weapons. Saves me the effort. The head of BioMech; an illegal, underground science facility that makes biologically and mechanically enhanced super soldiers, 'projects' – to the right bidder, for the highest price! |
His primary claim to fame is the fact that his scientists discovered the way to successfully ionically bond living tissue with mechanical weapons on a cellular level so that there is no distinction between the two. This provides their 'projects' with unlimited super-human abilities. Superior Johnston collected a group of mad scientists who were unwanted, not liked, and not believed by their scientific peers. Many are cast out for concepts that were borderline illegal, whose theories were banded, ridiculed, ignored, and wanted by Federal law! They are the scientific equivalent of what happened to the industry/steel workers and engineers.Dumb enough to try their experiments anyway but smart enough to not do them on themselves. They have a long line of willing guinea pigs with the poor, strong, jobless industry workers.
They create lawless villains specifically to help illegally fund their highly dangerous experiments! They want to destroy their rivals – the other scientists in the community! And they have access to their biggest weapon: the ionic bond.
An enemy targeted by the USA’s military top most wanted list. They recognized that Superior Johnston was a national threat but they needed help flushing him out of hiding. They knew of Ticket's mentor's very public and verbal outspoken view on the scientists of the area. They asked him to push the envelope and openly threaten Superior – which he did. He also had New Project Lashline try to infiltrate his group while Ticket was still recovering from his previous battle with Mind Wipe.
They create lawless villains specifically to help illegally fund their highly dangerous experiments! They want to destroy their rivals – the other scientists in the community! And they have access to their biggest weapon: the ionic bond.
An enemy targeted by the USA’s military top most wanted list. They recognized that Superior Johnston was a national threat but they needed help flushing him out of hiding. They knew of Ticket's mentor's very public and verbal outspoken view on the scientists of the area. They asked him to push the envelope and openly threaten Superior – which he did. He also had New Project Lashline try to infiltrate his group while Ticket was still recovering from his previous battle with Mind Wipe.
Nexus
Real name: Dr. Newton Harshaw
Affiliation: BioMech Temperament: Excited, tunnel-vision, visionary, impulsive, focused on his work, socially inept. Weapons/Equipment: Has a suit that allows him to manipulate metal objects magnetically, enabling him to construct them into robots, weapons, or other scientific necessities. His suit is charged by a self-generating reactor that maneuvers twin turbines around his body, giving him a magnetic-gravitational field. A set of four ‘quad-claws’ provide additional labor support and four remote-operated probe ‘eyes’ give him a better view of his work. Skills/Abilities: Head of BioMech’s Robotics-Led Superior Johnston’s robotics division before he was defeated. He then became the Robotics science instructor at Fleetwood college. Preferred Strike: I'm a robotisist, not a fighter. Helped develop the following projects: Ring Blade, Arachnid, and Crimson Shell. His helmet is used for welding. He also uses a digital virtual reality fabrication machine to create machine parts in minutes. Despite Nexus' protests, Superior Johnston gave Ring Blade weapons based off of his robot-building tools as a way to silence him, keep him out of his hair... and to see if they would work. Nexus was upset, seeing his delicate mechanization being put to such simple, and barbaric, purposes. Using Ring Blade as a guinea pig, Superior Johnston was relieved when The Claw helped put his nephew behind bars… without being able to trace the weapons back to him! Now he’d be put away for a very long time and he wouldn’t have to put up with his insistent griping anymore. Once he was behind bars Nexus couldn't complain on the device's use anymore and was now able to work in peace. |
cannot be detected by scans, including lock-pick devices and first aid kit.
Skills/Abilities:
MARTIAL ARTS EXPERTISE: Varying, international forms of hand to hand combat (Ex. Brazilian Jijitsu).
Preferred Strike: Swing, grab, smooch, wink, and punch. Not necessarily in that order, of course. *wink*
The Claw is chasing down Crimson Shell when he first meets and is assisted by Bionica, a blonde-haired Russian bombshell that seems to like The Claw on a more than professional level!
She swings away before he can get any info on her. As he tries to find her he discovers she has no prints, no ID scans… nothing on record as if she never even existed!
She continues to assist him in his fight against Impervious, the leader of BioMech, for reasons of her own. The Claw is smitten and confused by this very mysterious woman who seems to be strong enough to survive the dangerous life-style of a Cycle City vigilante.
Skills/Abilities:
MARTIAL ARTS EXPERTISE: Varying, international forms of hand to hand combat (Ex. Brazilian Jijitsu).
Preferred Strike: Swing, grab, smooch, wink, and punch. Not necessarily in that order, of course. *wink*
The Claw is chasing down Crimson Shell when he first meets and is assisted by Bionica, a blonde-haired Russian bombshell that seems to like The Claw on a more than professional level!
She swings away before he can get any info on her. As he tries to find her he discovers she has no prints, no ID scans… nothing on record as if she never even existed!
She continues to assist him in his fight against Impervious, the leader of BioMech, for reasons of her own. The Claw is smitten and confused by this very mysterious woman who seems to be strong enough to survive the dangerous life-style of a Cycle City vigilante.
Crimson Shell
Real name: UNKNOWN
Affiliation: BioMech Temperament: Bully, cruel, aggressive, impatient, griping, vengeful, and manipulative. Weapons/Equipment: ARMOR: Houses dual, giant, hydraulic-powered crushing claws, exo-skeleton suit, and catapult tail. The armored suit contains a camouflage coating which blends into smooth surfaces. It works better in the dark. |
Arachnid
When The Claw and Bionica were captured BioMech stole two things from them: the secret to Bionica's dual appendages and a sample of The Claw's ionic bond! With those two technilogical advancements in the hands of Impervious he was able to finalize his product known as Arachnid!
He was intended to be a 'product' but The Claw discovered and thwarted his group's plans, sending them into disarray and driving them even further... underground. |
HELMET: His helmet contains sensitive scanners, sonar, and other tracking/listening devices, similar to The Claw's.
CLAWS: Has dual, giant, hydraulic-powered crushing claws as powerful as The Claw’s. However, they do not drill or fold like The Claw’s, only crush.
ALIEN LASERS: The claws also contain powerful lasers-the same alien lasers Ticket used to carry and still doesn’t know where they came from!
Preferred Strike: Grab that blasted Claw 'nd crush him to death while I slowly drill his mind's inside's out with my heat beam set to 'slow, decapitating, stupid.'
An ex-steel worker (like most) who was supposed to be another answer to The Claw problem after Shattered Shard failed.
He helped to catch Ticket with Shattered Shard so that they could steal the ionic bond.
Designed to mimic The Claw’s strengths… but not his mind.
CLAWS: Has dual, giant, hydraulic-powered crushing claws as powerful as The Claw’s. However, they do not drill or fold like The Claw’s, only crush.
ALIEN LASERS: The claws also contain powerful lasers-the same alien lasers Ticket used to carry and still doesn’t know where they came from!
Preferred Strike: Grab that blasted Claw 'nd crush him to death while I slowly drill his mind's inside's out with my heat beam set to 'slow, decapitating, stupid.'
An ex-steel worker (like most) who was supposed to be another answer to The Claw problem after Shattered Shard failed.
He helped to catch Ticket with Shattered Shard so that they could steal the ionic bond.
Designed to mimic The Claw’s strengths… but not his mind.
Wash Out
Between semesters The Claw travels around the world to fight BioMech's dangerous 'products.'
LOCATION: Hawaii Living ionic bond! Able to naturally bond and move/effect/influence anything around him in a nearby vicinity-range 50 yard radius. Has to keep a battery on/with him to turn on or off as needed if a useable power supply is not available. Has been known to also recharge his portable battery from nearby |
Manaconda
Real name: UNKNOWN
Affiliation: Impervious/His Client Powers/Abilities: Wrap, constrict, and destroy targets. Swim underwater, climb, infra-red senses, strength, and stealth. Preferred Strike: The grip of death. Between semesters The Claw travels around the world to fight BioMech's dangerous 'products.' |
LOCATION: South America
The story that Constrictor was bought by farmers is only part true-it’s a cover story. To cover the remaining exuberant cost of making him, the bill was covered by a highly dangerous Columbian drug boss operating out of Brazil. Apparently he had problems getting his shipments through… when a nest of deadly anacondas made them all disappear along with their product. When the anacondas got a hold of their product they became even more deadly… and addicted. They would then attack any human they saw, looking for the drug!
The story that Constrictor was bought by farmers is only part true-it’s a cover story. To cover the remaining exuberant cost of making him, the bill was covered by a highly dangerous Columbian drug boss operating out of Brazil. Apparently he had problems getting his shipments through… when a nest of deadly anacondas made them all disappear along with their product. When the anacondas got a hold of their product they became even more deadly… and addicted. They would then attack any human they saw, looking for the drug!
Moonlight
A classy, silent, sophisticated lady who poses as an executive assistant but acts as BioMech and Impervious' bodyguard during the day and moonlights as an assassin at night.
Only works for the best.
Prefers to work quickly, silently, and alone. She always gets visual confirmation of a job well done.
Only works for the best.
Prefers to work quickly, silently, and alone. She always gets visual confirmation of a job well done.
DAY:
She only employs silent weapons. During the day she carries a silencer on one leg, throwing knives on the other, a choke chain in her choker (neck), gas pellets on her pearl necklace, and brass (diamond) knuckles on her bracelets. Earrings and other jewelry, shoes, and accessories are also weapons. Carries a tranquillizer/dart gun in her purse. She is not genetically enhanced. Her hair and eyes are the color of the moon. Wears an armored, bullet-proof vest on her torso that does not restrict movement. |
NIGHT:
Equips cat-like garb, including a cat-faced breath-mask and assassin's head sock with enhanced listening ears and night vision/enhanced goggles. Weapons include her day wear, claws in gloves for climbing/fighting, and a grappling hook with launcher in the gauntlets. Gauntlets also fire poison/tranquilizer darts and has retractable blades. Wears a skin-tight body-sock over her armored, bullet-proof vest and boots suited for climbing/fighting. Boots have retractable climbing/fighting claws. Her grappling hook launcher is technology stolen from Lashline. The bullet-proof vest leads to the concept that she has 9 lives. |
Tar Pit
Living oil slick.Triplicate’s
Nemesis
Designed to mimic MagnaMax’ abilities but also Triplet’s deadliest enemy! An ex-steel worker (like most) his internal technology is based off of Shrapnel's flexible physical center: strong living tissue, similar to a tongue, and is very bendable and moldable. However, it does not have the metal-creating capacities of Shrapnel. Since he is so bendable he is able to take on almost any form to hide, stretch, or attack! And his identity is tied to his body – so he is able to separate versions of himself from himself and create additional, smaller units! And each are capable of fighting together as a coordinated unit/team. Oil and water don’t mix – water would have no effect on him. Superior Johnston had him made just to see if the moldable body technology could be used for something else. He is a product that currently does not have a buyer. |